Day17
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days/src/main/kotlin/Day17.kt
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127
days/src/main/kotlin/Day17.kt
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package be.vandewalleh.aoc.days
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import be.vandewalleh.aoc.utils.input.Day
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import be.vandewalleh.aoc.utils.input.Input
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import be.vandewalleh.aoc.utils.input.Lines
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import be.vandewalleh.aoc.utils.input.createDay
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data class Point(val x: Int, val y: Int, val z: Int)
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data class Point4(val x: Int, val y: Int, val z: Int, val blah: Int)
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enum class State { Active, Inactive }
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@Day(17)
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class Day17(@Lines val input: Input<List<String>>) {
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private fun neighbours3(point: Point): List<Point> {
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val points = mutableListOf<Point>()
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for (x in point.x - 1..point.x + 1) {
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for (y in point.y - 1..point.y + 1) {
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for (z in point.z - 1..point.z + 1) {
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val generatedPoint = Point(x, y, z)
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if (generatedPoint != point)
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points.add(generatedPoint)
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}
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}
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}
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check(points.size == 26) { "Points size was ${points.size}" }
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return points
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}
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private fun neighbours4(point: Point4): List<Point4> {
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val points = mutableListOf<Point4>()
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for (x in point.x - 1..point.x + 1) {
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for (y in point.y - 1..point.y + 1) {
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for (z in point.z - 1..point.z + 1) {
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for (blah in point.blah - 1..point.blah + 1) {
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val generatedPoint = Point4(x, y, z, blah)
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if (generatedPoint != point)
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points.add(generatedPoint)
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}
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}
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}
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}
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check(points.size == 80) { "Points size was ${points.size}" }
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return points
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}
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fun part1(): Int {
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val grid = parseGrid3()
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repeat(6) { step3(grid) }
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return grid.values.count { it == State.Active }
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}
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private fun parseGrid3(): MutableMap<Point, State> {
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val grid = mutableMapOf<Point, State>()
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input.value.forEachIndexed { index, row ->
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row.forEachIndexed { col, char ->
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val state = if (char == '#') State.Active else State.Inactive
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grid[Point(index, col, 0)] = state
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}
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}
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return grid
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}
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private fun parseGrid4(): MutableMap<Point4, State> {
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val grid = mutableMapOf<Point4, State>()
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input.value.forEachIndexed { index, row ->
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row.forEachIndexed { col, char ->
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val state = if (char == '#') State.Active else State.Inactive
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grid[Point4(index, col, 0, 0)] = state
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}
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}
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return grid
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}
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private fun step3(grid: MutableMap<Point, State>) {
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val pointsToConsider = grid.keys.flatMap { neighbours3(it) }.toSet()
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val modifications = mutableMapOf<Point, State>()
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for (point in pointsToConsider) {
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val neighbours = neighbours3(point)
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val activeNeighboursCount = neighbours.count { grid[it] ?: State.Inactive == State.Active }
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val state = grid[point] ?: State.Inactive
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if (state == State.Active && activeNeighboursCount !in 2..3) {
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modifications[point] = State.Inactive
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} else if (activeNeighboursCount == 3) {
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modifications[point] = State.Active
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}
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}
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for ((point, state) in modifications) {
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grid[point] = state
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}
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}
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private fun step4(grid: MutableMap<Point4, State>) {
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val pointsToConsider = grid.keys.flatMap { neighbours4(it) }.toSet()
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val modifications = mutableMapOf<Point4, State>()
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for (point in pointsToConsider) {
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val neighbours = neighbours4(point)
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val activeNeighboursCount = neighbours.count { grid[it] ?: State.Inactive == State.Active }
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val state = grid[point] ?: State.Inactive
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if (state == State.Active && activeNeighboursCount !in 2..3) {
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modifications[point] = State.Inactive
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} else if (activeNeighboursCount == 3) {
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modifications[point] = State.Active
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}
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}
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for ((point, state) in modifications) {
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grid[point] = state
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}
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}
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fun part2(): Int {
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val grid = parseGrid4()
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repeat(6) { step4(grid) }
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return grid.values.count { it == State.Active }
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}
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}
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fun main() = with(createDay<Day17>(
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)) {
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println(part1())
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println(part2())
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}
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8
days/src/main/resources/day17.txt
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8
days/src/main/resources/day17.txt
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@ -0,0 +1,8 @@
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##..#.#.
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#####.##
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#######.
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#..#..#.
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#.#...##
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..#....#
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....#..#
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..##.#..
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